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- I have written a program in Amos which involves a `laser beam`
- being fired from one part of the screen to another.
- To do this I just work out dy and dx ( one of these values
- will be 1) and add them to the original points until the
- destination is reached or it hits something.
-
- It works fine when run through the editor, yet when compiled...
- does not. Why??? I use real numbers for dx and dy - maybe
- the compiler cannot deal with these or something?
- The beam does not go in the right direction at all.
-
- Has anyone got a list of inconsistencies in compiler/interpreter
- operation? This is driving me up the wall.
-
- D.O`Cuinn
-
-